Graeme Bradbury is a Staff Software Engineer with 12+ years building production-grade systems across startups, enterprises and high-performance teams, currently based in Reading, UK. He blends hands-on engineering, system design and team leadership to deliver pragmatic software that reduces friction for users and stakeholders. His background spans backend, full-stack and performance-critical applications—from race engineering tools at McLaren to high-throughput GPS and Azure-based systems—demonstrating a talent for tuning systems and shipping features early. Graeme contributes to notable open-source work around the Akka.NET ecosystem, improving build and test automation for distributed actor workloads. He’s currently deepening his approach with functional programming techniques to broaden his architectural toolkit. Pragmatic and user-focused, he treats process and technology as means to durable, appropriately scoped quality.
12 years of coding experience
22 years of employment as a software developer
B.Sc. Computer Science, B.Sc. Computer Science at Reading
Canonical actor model implementation for .NET with local + distributed actors in C# and F#.
Role in this project:
Automation Engineer / Build & Release Engineer
Contributions:8 commits, 18 PRs, 23 comments in 2 months
Contributions summary:Graeme primarily focused on improving the build and test automation of the Akka.NET project. They upgraded the FAKE build tool to version 4.1.0 and modified the build scripts (`build.cmd` and `build.fsx`) to incorporate new features, such as filtering multinode tests by assembly name. Further work involved the addition of a "HelpMultiNodeTests" target in the build script. Also, changes were made to the MultiNodeTestRunner including the use of AppDomains.
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Graeme Bradbury - Staff Software Engineer at Metrea