Graeme Lennon is a Senior Game Designer based in Montreal with 12 years of professional experience spanning indie studios to AAA teams. He combines a strong technical background in scripting and troubleshooting with deep production and narrative expertise, having held senior and lead design roles at KO_OP, Spearhead Games, and WB Games Montreal. Graeme is comfortable shaping levels and systems from concept through shipping, blending imaginative design with pragmatic problem-solving learned across diverse studio environments. His career path—from web and systems roles early on to senior design—gives him a rare cross-disciplinary perspective on tooling and workflow optimization. Colleagues value him for turning ambitious creative ideas into robust, playable experiences without losing sight of technical constraints.
12 years of coding experience
5 years of employment as a software developer
Bachelor's Degree, Bachelor's Degree at McGill University
Contributions:1 release, 8 pushes, 1 branch in 2 years 4 months
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