Graham Sider is a software engineer specializing in GPU performance and driver engineering, currently working at Apple with eight years of experience across CPU/GPU hardware-software integration. He previously advanced graphics and acceleration stacks at AMD in progressively senior roles, bringing hands-on expertise from FPGA research to production driver optimization. Graham holds a BASc in Computer Engineering from the University of Toronto and has practical experience deploying heterogeneous compute—an uncommon blend of hardware acceleration and low-level systems software. Based in San Francisco, he pairs deep architecture interests with a track record of shipping performance-critical code in both research and commercial environments.
8 years of coding experience
2 years of employment as a software developer
Bilingual Secondary School Diploma, Secondary School Academia; French Immersion, Bilingual Secondary School Diploma, Secondary School Academia; French Immersion at New Westminster Secondary School
Bachelor of Applied Science - BASc, Computer Engineering, Bachelor of Applied Science - BASc, Computer Engineering at University of Toronto
Contributions:62 commits, 1 PR, 56 pushes in 1 month
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