Grant Richins

Principal Software Engineer at Microsoft

Redmond, Washington, United States
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Summary

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Grant Richins is a Principal Software Engineer based in Redmond, Washington, focused on C++ compiler backend development at Microsoft. With eight years of professional experience and a long-standing computer science foundation from Brigham Young University, he brings deep systems-level expertise to optimizing code generation and compiler performance. At Microsoft he works on low-level compiler infrastructure that directly impacts runtime efficiency across large-scale products. Known for blending rigorous engineering with pragmatic trade-offs, he excels at turning complex compiler theory into production-ready implementations. Outside core responsibilities, his background suggests a sustained interest in foundational software engineering and performance-critical systems.
code8 years of coding experience
bookBS, Computer Science, BS, Computer Science at Brigham Young University
languagesKorean
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Stackoverflow

Stats
61reputation
1kreached
1answer
0questions
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Github Skills (28)

visual-studio-mac10
scripting10
visual-studio-extension10
visual-studio-for-mac10
shader9
visual-studio9
hlsl9
llvm-clang8
dotnet8
hosts8
microsoft8
csharp7
linux7
xamarin7
wgsl7

Programming languages (3)

C#C++Python

Github contributions (5)

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grantri/visualstudio-docs

Jun 2024 - Jul 2024

This repo is the home of the official documentation for Visual Studio.
Contributions:1 review, 28 pushes in 23 days
Contributions:3 pushes, 2 branches in 11 months
cppdirectx-shader-compilerclanghostsdirectx
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Grant Richins - Principal Software Engineer at Microsoft