Grant Wilk is a systems software engineer at NVIDIA with eight years of experience building firmware, embedded systems, and real-time graphics tooling. He blends startup grit and entrepreneurial experience—having grown an educational computer-graphics community to 80,000 members and produced widely used open-source courseware—with deep low-level skills in C/C++, ARM assembly, and microcontroller platforms. At NVIDIA he contributed to next-gen GPU firmware build systems and serialization pipelines, and previously helped bring up the Ampere GPU generation and remedied firmware security issues. Equally at home writing firmware as teaching tutorials, he pursues product-focused engineering that bridges developer tooling, graphics, and embedded hardware. Outside work he channels his multidisciplinary interests—aviation, 3D art, and outdoor pursuits—into practical projects and community-driven open-source education.
8 years of coding experience
6 years of employment as a software developer
High School Diploma, High School Diploma at Kaneland Senior High School
Bachelor of Science, Computer Engineering, Bachelor of Science, Computer Engineering at Milwaukee School of Engineering
Contributions:13 commits, 3 pushes, 1 branch in 2 years 1 month
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