Grant Wilk

System Software Engineer at NVIDIA

Greater Chicago Area United States
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Summary

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Senior
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Top School
Grant Wilk is a systems software engineer at NVIDIA with eight years of experience building firmware, embedded systems, and real-time graphics tooling. He blends startup grit and entrepreneurial experience—having grown an educational computer-graphics community to 80,000 members and produced widely used open-source courseware—with deep low-level skills in C/C++, ARM assembly, and microcontroller platforms. At NVIDIA he contributed to next-gen GPU firmware build systems and serialization pipelines, and previously helped bring up the Ampere GPU generation and remedied firmware security issues. Equally at home writing firmware as teaching tutorials, he pursues product-focused engineering that bridges developer tooling, graphics, and embedded hardware. Outside work he channels his multidisciplinary interests—aviation, 3D art, and outdoor pursuits—into practical projects and community-driven open-source education.
code8 years of coding experience
job6 years of employment as a software developer
bookHigh School Diploma, High School Diploma at Kaneland Senior High School
bookBachelor of Science, Computer Engineering, Bachelor of Science, Computer Engineering at Milwaukee School of Engineering
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Stackoverflow

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Github Skills (44)

denoising10
blender10
platformio9
esp82669
flip9
arduino9
optix9
nvidia9
esp-idf9
esp329
addon8
fluid-simulation8
pipeline8
unreal8
simulator8

Programming languages (5)

TypeScriptC++CJavaScriptPython

Github contributions (5)

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grantwilk/d-noise

Dec 2018 - Dec 2021

An AI denoising pipeline between Blender and NVIDIA's OptiX AI-Accelerated Denoiser.
Contributions:1 release, 1 PR, 5 pushes in 3 years
blendernvidiapipelineacceleratedoptix
Contributions:13 commits, 3 pushes, 1 branch in 2 years 1 month
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Grant Wilk - System Software Engineer at NVIDIA