Greg Bollella is an IoT edge and real-time virtualization consultant with over a decade of experience shaping real-time Java, embedded systems, and edge architectures for industry and research. He brought real-time scheduling theory into production as CTO of VMware’s IoT group and earlier led Embedded Java strategy and Real-Time Java implementations at Oracle and Sun, including work for NASA/JPL on rover control systems. Greg blends deep academic rigor (PhD in Computer Science) with hands-on hardware-software co-design, FPGA networking, and consulting across financial and industrial automation domains. He now advises edge and virtualization projects as an independent consultant while pursuing creative 3D art and motion graphics work, reflecting a rare mix of technical leadership and multidisciplinary creativity.
10 years of coding experience
29 years of employment as a software developer
Doctor of Philosophy (Ph.D.), Computer Science, Doctor of Philosophy (Ph.D.), Computer Science at The University of North Carolina at Chapel Hill
This hardware-agnostic rendering plug-in for Maya uses accurate ray-tracing technology to produce images and animations of your scenes, and provides real-time interactive rendering and continuous adjustment of effects.
Contributions:8 comments, 1 issue in 7 days
rayadjustmentagnostictracingcontinuous
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Greg Bollella - IoT Edge And Real-Time Virtualization Consultant