Greg Munn is a Senior Software Engineer based in Cambridge, MA with 13 years of professional experience building developer tools and platform features. Currently at Microsoft since 2016 and previously at Xamarin, he has deep expertise in IDE internals and runtime/execution target handling, with notable open-source contributions to the MonoDevelop project—improving Android add-in behavior, accessibility, and UI rendering for execution targets. His background spans consulting and long-term systems development roles, giving him a pragmatic bent for shipping maintainable back-end solutions that improve developer workflows. Greg combines a steady enterprise-scale engineering practice with hands-on tinkering in open source, often focusing on the subtle UX and accessibility details that make developer tools more reliable and inclusive.
Contributions:1615 commits, 355 PRs, 727 pushes in 5 years 9 months
Contributions summary:Greg's commits primarily focus on enhancements to the MonoDevelop IDE, particularly around features related to execution targets and the Android platform. The user added an Enabled property to `ExecutionTarget` to allow display of incompatible targets, improved the display of indented combo items in the runtime combo, and refined the process of identifying the first real target. They also added improvements to text truncation and accessibility for execution targets. The changes suggest the user worked within the IDE core and the Android-specific add-in.
MonoDevelop is a cross platform IDE mostly aimed at Mono/.NET developers
Contributions:9 pushes, 6 branches in 4 years 3 months
dotnetwindowscross-platform-idemonomonodevelop
Find and Hire Top DevelopersWe’ve analyzed the programming source code of over 60 million software developers on GitHub and scored them by 50,000 skills. Sign-up on Prog,AI to search for software developers.