Greg Perkins

Principal Software Engineer at Roblox

San Diego, California, United States
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Summary

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Senior
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Top School
Greg Perkins is a Principal Software Engineer with 13 years of experience building reliable, maintainable web applications and systems at scale, currently shaping Creator Analytics at Roblox. He brings deep cross-stack expertise from frontend architecture to backend data models gained across Facebook (privacy, ads optimization, and time-management features), LiveFyre, AOL, and startups. Greg blends systems-level thinking with user-centered goals—promoting healthy interactions between people and computational services by creating understandable software and organizational practices that support it. He has a track record of defining schemas, validation pipelines, and operational playbooks for high-stakes product areas (privacy incident management at Facebook) and enjoys reducing developer friction through tooling and clear architecture. Based in San Diego, his MIT and UC Berkeley background underpins a pragmatic, research-informed approach to complex engineering problems.
code13 years of coding experience
job13 years of employment as a software developer
bookMath Visual Arts, Math Visual Arts at University of California, Berkeley
bookBachelors of Science, Bachelors of Science at Massachusetts Institute of Technology
bookThe Harker School
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Stackoverflow

Stats
116reputation
1kreached
3answers
1question
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Github Skills (42)

javascript10
declarative10
frontend10
react10
user-interface9
typescript9
testing7
nodejs7
browser7
tdd7
bdd7
test-framework7
internet-explorer6
thesaurus6
mochajs6

Programming languages (5)

ShellOCamlJavaScriptHTMLRuby

Github contributions (5)

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Contributions:12 commits, 1 PR, 1 push in 2 years 3 months
gruntjs-libnode-jstestingjavascript
Livefyre/homebrew

Aug 2022 - Aug 2022

The missing package manager for OS X.
Contributions:2 PRs in 1 day
os-xpackage-managermissing
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