Summary
Gregary Pergrossi is a software engineer with a decade of hands-on experience specializing in Java, games, simulations, and procedural generation. He enjoys crafting elegant algorithms and optimizing code, often building hobby projects that explore AI/ML techniques and simulation-driven gameplay. Trained in electrical and computer engineering at Illinois Institute of Technology and the Illinois Mathematics and Science Academy, he pairs software fluency with a growing interest in digital hardware and high-performance graphics for VR. Based in Mazomanie, Wisconsin, Gregary brings a problem-solving mindset to both practical engineering and experimental projects, where he frequently prototypes custom algorithms that blend simulation fidelity with computational efficiency.
10 years of coding experience
Bachelor's degree, Electrical and Computer Engineering (ECE), 3.42 Major GPA, Bachelor's degree, Electrical and Computer Engineering (ECE), 3.42 Major GPA at Illinois Institute of Technology
Illinois Mathematics and Science Academy
English