Summary
Grégoire Richard is a postdoctoral researcher at CNRS working across HEUDIASYC (UTC) and ISIR (Sorbonne) with 13 years of experience combining engineering and immersive-computing research. He leads work in the ANR MATCH project on embodied virtual agents, focusing on integrating audio-tactile cues to simulate touch in VR interactions. He earned a PhD in Computer Science from Université de Lille (CRIStAL-Inria, Loki team) and holds engineering and interactive technologies credentials from Arts et Métiers. Comfortable at the intersection of cognitive science, VR and HCI, he designs experiments and prototypes that bridge perceptual theory and real-time systems. Based in Paris, he pairs rigorous academic publication experience with hands-on implementation of immersive interfaces. Outside strict research aims he is drawn to metaphysics, a curiosity that often shapes unconventional experimental questions.
13 years of coding experience
Thèse de doctorat, Informatique et applications, Thèse de doctorat, Informatique et applications at Inria Lille - Nord Europe
Arts et Métiers ParisTech - École Nationale Supérieure d'Arts et Métiers