Model-based design and verification for robotics.
Role in this project:
Back-end Developer, System Architect Contributions:18 reviews, 178 commits, 66 PRs in 7 years 2 months
Contributions summary:Gregory's commits focused on improving the accuracy and functionality of depth sensors within the robotics simulation framework, Drake. They addressed issues with margin calculations for raycasts onto collision objects, specifically boxes and meshes, which resulted in more precise depth sensor readings. The user also introduced features for controlling the use of collision margins, providing a way to toggle them for different collision detection methods within the RigidBodyManipulator class and optimizing Lidar integration.
model-basedmodel-based-designroboticsdrakeverification
The course text for MIT 6.832 (and 6.832x on edX)
Role in this project:
Back-end Developer Contributions:61 commits, 21 PRs, 1 push in 1 year 3 months
Contributions summary:Gregory primarily worked on implementing a planar rigid body visualizer for the MIT 6.832 course. They developed the core logic for visualizing rigid body dynamics, including building view patches for different shapes, handling transformations, and drawing the robot state. They also made several updates and improvements to the visualizer, fixing frame bugs and enhancing color handling. The user’s contributions focused on creating and refining a visual tool for robotics simulations.
edxpythonmit