Griffin Thenell

Game Designer at Electronic Arts (EA)

Portland, Oregon, United States
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Summary

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Top School
Griffin Thenell is a game designer and programmer with eight years of experience building and testing games across studios from indie VR to AAA at Electronic Arts. With a BS in Applied Computer Science from Oregon State University and a custom focus in game programming and graphics, he blends technical C# Unity development with pragmatic content design and QA rigor. He’s shipped features and led testing efforts for live-service and sports titles, contributing to UX/UI QA, content programming, and contract work on American football games. Griffin moves fluidly between prototyping, optimizing networked/VR controllers, and authoring internal engineering standards, which helped teams scale development practices. Based in Portland, he stays active in game jams and side projects to sharpen craft and foster industry connections, bringing a tester’s attention to detail to creative design work.
code7 years of coding experience
job3 years of employment as a software developer
bookBachelor of Science - BS, Computer Science, Bachelor of Science - BS, Computer Science at Oregon State University
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Github Skills (5)

team-project6
css3
react3
game-development1
game-dev1

Programming languages (3)

C#JavaC

Github contributions (5)

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thenellg/BardicInspiration

May 2022 - Feb 2023

Contributions:58 commits, 75 pushes, 1 branch in 9 months
thenellg/BWPlatformer

Jan 2021 - Aug 2022

Contributions:115 commits, 59 pushes, 2 branches in 1 year 6 months
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Griffin Thenell - Game Designer at Electronic Arts (EA)