Grigoriy Shabaganov is a Senior Application Security Engineer with 10 years of hands-on experience building and securing C++-centric applications, particularly in mobile game development and 3D graphics engines. He has shipped titles and engine features at studios including Halfbrick, ZeptoLab and Altium, combining deep graphics knowledge (OpenGL/DirectX) with practical porting and performance work. Grigoriy also mentors and interviews engineers, onboarding junior developers while maintaining production code and security practices. Comfortable across C++, JNI and some C#/SQL ecosystems, he brings a rare blend of game-dev craftsmanship and application security mindset grounded in real product support. Based in Australia, he pairs a mathematician-programmer academic background with a pragmatic focus on reliable, maintainable systems.
10 years of coding experience
14 years of employment as a software developer
Specialist's degree, mathematician-programmer, Specialist's degree, mathematician-programmer at Buryat State University
C++ library for parsing the maps generated by the Map Editor called Tiled.
Contributions:2 PRs, 23 pushes, 1 tag in 8 years 3 months
fltkmap-editorc-librarytiledtileset
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