Guido Schmidt is a creative developer and generative artist with 11 years of experience blending computer graphics, interactive systems and web technologies to produce immersive visual work. Trained with an MS in Computational Visualistics, he moves fluidly between research-grade visualization (including a published master’s thesis) and hands-on production for studios and collectives, now shaping interactive projects at FIELD. He teaches interface and interaction design, bringing practical HTML/CSS/JS, canvas, p5.js and three.js expertise to students while continuing freelance and collective light-art performances around Mannheim/Heidelberg. Guido’s background spans OpenGL/C++ academic tooling to contemporary web-based generative systems, giving him a rare mix of low-level graphics understanding and creative, audience-facing delivery.
11 years of coding experience
4 years of employment as a software developer
Digital Media: Animation & Game Design, Digital Media: Animation & Game Design at Darmstadt University of Applied Sciences
Master of Science - MS, Computational Visualistics, 1,4, Master of Science - MS, Computational Visualistics, 1,4 at University of Koblenz and Landau
Bachelor of Science - BS, Computational Visualistics, 2,2, Bachelor of Science - BS, Computational Visualistics, 2,2 at Universität Koblenz-Landau, Campus Koblenz
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