Summary
Guilherme Gama is a Lead Developer and game-focused full stack engineer from Portugal with eight years of experience building games, engines, and web applications. He currently leads development at Fragile Shapes Studio while teaching as a visiting professor at IPMAIA, blending hands-on product delivery with academic mentorship. His background spans indie game development as a self-employed creator, game engine work, and full stack roles at IPTE, supported by engineering and multimedia master’s degrees from Porto institutions. Comfortable across graphics, engine architecture, and full stack systems, he brings a rare combination of creative game sensibility and production-grade software engineering. Notably, he maintains an active independent practice out of Ovar, signaling sustained entrepreneurial drive alongside his studio leadership and teaching.
8 years of coding experience
1 year of employment as a software developer
Master's degree, Intermedia/Multimedia, Master's degree, Intermedia/Multimedia at Faculdade de Engenharia da Universidade do Porto
Engineer's degree, Computer Engineering, Engineer's degree, Computer Engineering at Instituto Superior de Engenharia do Porto