Summary
Guilherme Haetinger is a doctoral student and research engineer with nine years of experience at the intersection of computer graphics, data visualization, and software engineering, currently pursuing a PhD at ETH Zürich and doing R&D at Disney Research. He combines an academic foundation from UFRGS and a visiting stint at UC Berkeley with industry experience at Julia Computing, DeepX, and SAP, shipping projects across languages from CUDA to Elixir. His work spans artistic, interactive visuals and high-performance systems—he describes himself as someone who loves to "code pretty things" and has pursued that through both GUI/3D visualization roles and graphics research. Having transitioned from graduate research to a long-term research appointment at Disney, he’s positioned at the forefront of animation and VFX innovation while maintaining a pragmatic engineering mindset. Colleagues can expect a curious polyglot developer who balances creative sensibilities with rigorous research methods.
9 years of coding experience
7 years of employment as a software developer
Visiting Student, Computer Science, Visiting Student, Computer Science at University of California, Berkeley
Doctor of Philosophy - PhD, Computer Science, Doctor of Philosophy - PhD, Computer Science at ETH Zürich
Master's degree, Computer Graphics, Master's degree, Computer Graphics at Universidade Federal do Rio Grande do Sul
English, Portuguese