Guilherme Johann is a seasoned game programmer and studio leader with 11 years of experience building entertainment titles and professional training simulators across PC, mobile, and VR. As Studio Head at Aurea Games Studio, he combines hands-on engineering with strategic oversight to deliver well-architected, scalable projects and manage technical teams. His background includes leading architecture and coding standards as a Tech Lead, implementing multiplayer convoy simulations for the Brazilian Army, and porting complex systems to VR while maintaining 60+ FPS performance. Comfortable across C++, C#, Unity and custom engines, he bridges creative design and industrial-grade simulation needs. Based in Rio Grande do Sul, Brazil, he’s open to co-dev and outsourcing partnerships that require long-term technical stewardship and domain-specific realism.
11 years of coding experience
7 years of employment as a software developer
Tecnólogo em Jogos Digitais, Jogos Digitais, Tecnólogo em Jogos Digitais, Jogos Digitais at Universidade do Vale do Rio dos Sinos
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