Guilherme Sabino

Unity Developer at Instituto de Pesquisas Eldorado

São Paulo, Brazil
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Summary

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Senior
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Top School
Guilherme Sabino is a Unity developer with eight years of hands-on experience building VR, AR and MR applications, games and immersive training projects from prototype to production. Based in São Paulo, he blends formal telecom and systems training with ongoing specialization in Industry 4.0, bringing a practical electronics and embedded background that informs robust XR hardware-software integrations. At Instituto de Pesquisas Eldorado he focuses on proof-of-concepts and maintenance of complex mixed-reality systems, having previously shipped mobile Unity apps, AR experiences and server-backed games. A GameJam winner and multi-engine practitioner (Unity, Unreal, Godot), he pairs rapid prototyping and visual computing skills with applied AI to accelerate development cycles. His portfolio and repos showcase playable demos and experimental XR projects, reflecting a maker mindset that spans electronics prototypes through polished interactive experiences.
code8 years of coding experience
job2 years of employment as a software developer
bookEspecialização em Indústria e Serviços 4.0, Information Technology, Especialização em Indústria e Serviços 4.0, Information Technology at Pontifícia Universidade Católica de Campinas
bookTecnólogo em Analise e Desenvolvimento de Sistemas, Information Technology, Tecnólogo em Analise e Desenvolvimento de Sistemas, Information Technology at Universidade Cruzeiro do Sul
bookTécnica, Computer Graphics, Técnica, Computer Graphics at SAGA - Escola de Computação Gráfica
bookSenai São Paulo
languagesEnglish, Portuguese

Github contributions (5)

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Contributions:4 commits, 6 pushes, 1 branch in 10 months
guilmedev/Goof_Troop_clone

Oct 2021 - Mar 2022

Contributions:28 pushes, 1 branch in 4 months
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