Summary
Guilherme Sborz is a Senior Software Engineer with nine years of experience building scalable backend systems across finance, healthtech, and gaming. He has shipped production services at BTG Pactual and architected platform migrations and integrations in Germany, later improving live-game tooling and cost-efficient caching at Kolibri Games. At Yalo he delivered end-to-end conversational commerce features for global brands, combining cloud functions, custom add-ons and operational monitoring. His background in hardware-accelerated image processing—resulting in published research—and a stint as an assistant professor reflect a rare mix of low-level systems smarts and strong mentorship. Comfortable across Node.js, cloud-native stacks and databases, Guilherme is drawn to performance-driven refactors and pragmatic solutions that reduce cost and increase reliability.
9 years of coding experience
8 years of employment as a software developer
Bachelor's degree Computer Engineering, Bachelor's degree Computer Engineering at Universidade do Vale do Itajaí
English, Portuguese, Spanish, German