Guilin Liu

Senior (Staff Level) Research Scientist At NVIDIA

San Jose, California, United States
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Summary

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Guilin Liu is a senior (staff-level) research scientist at NVIDIA with a decade of experience specializing in deep learning for graphics, vision, and generative models. Since joining NVIDIA in 2017 he has contributed to flagship technologies like DLSS and presented research demos alongside Jensen Huang, with two research videos exceeding one million views. His work spans model architecture, padding schemes, and loss function refinement—evidenced by contributions to NVIDIA’s partialconv repositories improving partial convolution layers and masking logic. Guilin holds a PhD in Computer Science from George Mason University and brings prior research internships at Adobe and TTIC plus early work on 3D point cloud processing for disaster evaluation. He blends rigorous academic training with production-grade engineering, delivering research that transitions into widely used GPU features embraced by millions of gamers. Notably, his contributions reveal a knack for turning advanced research ideas into highly optimized, deployable systems.
code10 years of coding experience
job4 years of employment as a software developer
bookBachelor's degree, International School of Software (major), Finance (minor), Bachelor's degree, International School of Software (major), Finance (minor) at Wuhan University
bookDoctor of Philosophy (PhD), Computer Science, Doctor of Philosophy (PhD), Computer Science at George Mason University
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Stackoverflow

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Github Skills (7)

neural-network10
pytorch10
machine-learning10
computer-vision10
convolutional-neural-networks10
python9
loss-functions9

Programming languages (2)

Jupyter NotebookPython

Github contributions (5)

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NVIDIA/partialconv

Nov 2018 - Jun 2020

A New Padding Scheme: Partial Convolution based Padding
Role in this project:
userML Engineer
Contributions:17 commits, 2 PRs, 33 pushes in 1 year 6 months
Contributions summary:Guilin primarily focused on updating and modifying core model components related to partial convolutions. They refined the `partialconv2d.py` and `partialconv3d.py` files, modifying the convolution layers and masking logic. Additionally, the user made alterations to the `loss.py` file, suggesting involvement in model training or evaluation and the associated loss functions, likely for the partial convolution architecture.
schemeaplpartiallanguage-designconvolution
Contributions:126 pushes, 3 branches in 6 years 9 months
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Guilin Liu - Senior (Staff Level) Research Scientist At NVIDIA