Guillaume Bendejacq

Back-end Developer at Ubisoft Bordeaux

Bordeaux, Nouvelle-Aquitaine, France
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Summary

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Senior
🎓
Top School
Guillaume Bendejacq is a back-end developer and cloud architect with 10 years of experience building reliable server-side systems, currently contributing to monetization services at Ubisoft Bordeaux. He has designed and implemented services that manage player inventories, trades, gifting, and store offers—balancing game logic, scalability and transactional integrity in live production environments. His early work spans automated testing and tools pipeline stability using C# and Ranorex, giving him a strong QA-minded engineering approach to backend development. Outside of games engineering he runs a small 3D miniatures business, applying rapid prototyping and production skills to an Etsy storefront. Based in Bordeaux, he blends hands-on coding with cloud architecture sensibilities and a pragmatic focus on operational robustness. Colleagues describe him as someone who pairs technical rigor with creative hobbies—painting miniatures and baking cookies—bringing both precision and curiosity to his work.
code10 years of coding experience
job3 years of employment as a software developer
bookBachelor of Science (B.S.), Real Time Interactive Simulation, Bachelor of Science (B.S.), Real Time Interactive Simulation at Digipen Institute of Technology
languagesEnglish, French, Spanish
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Github Skills (39)

messenger9
signal9
kotlin9
android8
java8
touchpad7
addon6
fabric6
minecraft6
gestures5
kodi5
forge5
bukkit5
spigot5
rotate4

Programming languages (4)

JavaPerlPythonKotlin

Github contributions (5)

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anthill/Python_OpeningHours

Jul 2016 - Nov 2016

A wrapper of my C_OpeningHours in Python
Contributions:10 commits, 1 PR, 14 pushes in 4 months
pythonopeninghours
Asphahyre/6element

Jul 2016 - Aug 2016

Contributions:37 pushes in 26 days
wastewaste-managementrecycle
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Guillaume Bendejacq - Back-end Developer at Ubisoft Bordeaux