Guillaume Bouvier is a senior software developer and founder with over 7 years of hands-on experience building games, mobile apps, and cloud services across C++, C#, Python, Go and Ruby. After eight years at Gameloft delivering AAA mobile titles, he founded Ombarus Dev and now ships indie projects like Solar Rogue and Dice DM while also contributing to cloud-native systems at Eagle Eye Networks. Comfortable across engines (Unity, Godot, Unreal) and low-level graphics and physics (OpenGL, custom physics, Havok, PhysX), he blends gameplay engineering with backend and embedded development. Based in Chiba Prefecture, Japan, he brings multilingual communication (English, French, intermediate Japanese) to remote and freelance roles. Notably, he moves fluidly between prototyping in scripting languages and production-grade C/C++ systems, making him a pragmatic generalist who thrives on both solo projects and team-driven, scalable deployments.
7 years of coding experience
12 years of employment as a software developer
Bachelier en ingénierie (B.Ing.), Computer Softwares, Bachelier en ingénierie (B.Ing.), Computer Softwares at École de technologie supérieure
Contributions:17 commits, 7 pushes, 1 branch in 8 months
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Guillaume Bouvier - Senior Software Developer at Eagle Eye Networks