Summary
Guillaume Escarieux is a founder and hands-on software engineer with 13 years of experience building immersive VR experiences and full-stack web applications from Greater Nantes, France. He leads Mineo Games to push the boundaries of virtual reality using Unreal Engine while also delivering Angular/.NET Core solutions, Azure CI/CD pipelines and Docker-based workflows as a freelance technical partner. His background includes technical leadership and industrialization at CGI, where he coached teams, launched projects and presented modern stacks like Elastic, Angular and .NET to peers. Combining game-dev creativity with strong enterprise engineering practices, he’s as comfortable prototyping emotion-driven VR as he is optimizing deployment and observability for production systems. An engineer who moved from Java EE and embedded banking systems to VR startups, he brings pragmatic architecture and a knack for making the “impossible” playable.
13 years of coding experience
4 years of employment as a software developer
Master's degree, Computer Software Engineering and Management (at Ecole des Mines de Nantes), GPA : 3.20, Master's degree, Computer Software Engineering and Management (at Ecole des Mines de Nantes), GPA : 3.20 at IMT Atlantique
Two years technical diploma, Electricity Engineering and Computer Science of Industry, Two years technical diploma, Electricity Engineering and Computer Science of Industry at IUT GEII of Tours
High School, Engineering, High School, Engineering at High school
French, English, Italian