Guillaume Percepied

Ingénieur Développement Logiciels at Siemens Digital Industries Software

Nantes, Pays de la Loire, France
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Summary

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Senior
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Top School
Guillaume Percepied is a pragmatic software engineer with eight years of experience building and maintaining complex applications across C++, PHP, JavaScript and Python, currently contributing to Siemens' STARCCM+ CFD co-simulation framework. He has strong desktop and embedded UI expertise (Qt/QML, OpenGL) and a history of leading teams and projects for IPTV platforms, including player refactors and automated deployment tooling for set-top boxes. Comfortable in both Windows and Linux environments, he routinely works with modern C++ (C++17/20/23), Vulkan/GLSL for graphics, and integrates with external scientific APIs and data formats like CGNS. Guillaume pairs hands-on coding with process improvements—introducing CI, testing frameworks and Scrum practices across multiple engagements—and has experience bridging international teams. A hobbyist game-engine author (PoulpeEngine) shows his curiosity for low-level graphics and scripting integration (Lua, Tcl/Tk), highlighting a blend of production-grade engineering and experimental systems work. Based in Nantes, he brings practical cross-domain experience delivering reliable, maintainable software for both enterprise and consumer-facing products.
code8 years of coding experience
job8 years of employment as a software developer
bookConcepteur Développeur, Information Technology, Concepteur Développeur, Information Technology at ENI Ecole informatique
bookBTS informatique de gestion option développeur d'application, Information Technology, BTS informatique de gestion option développeur d'application, Information Technology at La colinière
bookBAC STT informatique de gestion, Information Technology, BAC STT informatique de gestion, Information Technology at La herdrie
languagesEnglish
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Stackoverflow

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Github Skills (9)

render9
renderer9
cpp8
graphics-programming8
opengl7
vulkan7
prefetch2
classes2
child-process2

Programming languages (4)

C++CJavaScriptPHP

Github contributions (5)

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galliume/poulpeEngine

Jan 2021 - Mar 2023

Exercice about graphics programming and game engine. Made with Vulkan and C++
Contributions:295 commits, 198 PRs, 808 pushes in 2 years 2 months
rendervulkanrendereropenglvulkan-renderer
galliume/poulpeEdit

Dec 2023 - Dec 2024

PoulpeEdit is the level editor that comes with PoulpeEngine
Contributions:13 PRs, 23 pushes, 11 branches in 11 months
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Guillaume Percepied - Ingénieur Développement Logiciels at Siemens Digital Industries Software