Summary
Guillaume Tremblay is an R&D software engineer and architect with eight years of experience building high-performance, production-grade systems for 3D laser scanning, HPC and cloud SaaS. He blends deep expertise in C/C++/C# and Linux with hands-on work in GPU programming, parallel and distributed architectures, point cloud compression/streaming and full-stack web tooling. At Trimble he focuses on API design, rapid prototyping and industrializing R&D into products for real-time 3D acquisition and visualization, while prior roles include HPC communication libraries and cloud architecture for a French startup. Trained in electrical engineering and AI, he brings proven research-to-production skills in machine learning, evolutionary algorithms and 3D data processing. Outside the obvious technical breadth, he’s an avid “out-of-the-box” thinker who enjoys canoeing and gravitates toward open source solutions to make complex systems happen.
8 years of coding experience
10 years of employment as a software developer
B.Eng., Electrical engineering, B.Eng., Electrical engineering at École de technologie supérieure
Kwantlen University College
DEC, Electonics, DEC, Electonics at CEGEP Saint-Laurent
English, French