Summary
Gundeep Bhamra is a Product Owner and former software generalist with 13 years’ experience building graphics, vision and immersive applications, now steering Fugro’s program to autonomize unmanned surface vessels. He pairs deep hands-on expertise in C++, PBR rendering and real-time systems from roles at Qualcomm, Jaunt XR and roOomy with product leadership—defining KPIs, OKRs and stakeholder-aligned roadmaps for robotics autonomy at sea. Comfortable shipping across the stack, he also brings an MS in Computer Graphics and practical VR/AR pipeline know-how that guided consumer and enterprise releases. A persistent tinkerer and web3 enthusiast, he wins hackathons and grants by exploring blockchain and creative tech on nights and sabbaticals spent traveling have broadened his practical perspective on global engineering challenges.
13 years of coding experience
7 years of employment as a software developer
Summer School, Creative Writing, Summer School, Creative Writing at Stanford University
B.tech, Computer Graphics, Physics, Mathematics, B.tech, Computer Graphics, Physics, Mathematics at Guru Gobind Singh Indraprastha University
Diploma, Advanced diploma in 3D, Diploma, Advanced diploma in 3D at MAAC
MS, Computer Graphics and Game Technology, MS, Computer Graphics and Game Technology at University of Pennsylvania
Hindi, English, Punjabi