Gunner Stone is a Senior Applied Scientist with a decade of experience specializing in machine learning, point cloud processing, pattern recognition, and computer vision. Currently transitioning from a PhD-focused research role at the University of Nevada, Reno to Microsoft, he blends deep academic rigor with practical applied research. His work centers on turning complex 3D sensing and vision problems into robust, production-ready solutions. Based in Reno, he brings hands-on expertise in algorithm development and experimental systems, informed by years as a graduate research assistant. Beyond publications and prototypes, he maintains a public portfolio showcasing reproducible experiments and tooling that bridge research and engineering. Colleagues describe him as a methodical problem-solver who favors measurable impact over theoretical elegance alone.
10 years of coding experience
5 years of employment as a software developer
Doctor of Philosophy - PhD Computer Science and Engineering, Doctor of Philosophy - PhD Computer Science and Engineering at University of Nevada, Reno
High School Computer Science, High School Computer Science at Advanced Technologies Academy
Python Bot for Pokemon Brilliant Diamond / Shining Pearl on Nintendo Switch
Contributions:26 commits, 1 PR, 23 pushes in 1 month
pythonpearlbotshinynintendo
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Gunner Stone - Senior Applied Scientist at Microsoft