Günther Eder is a research-driven software engineer and CTO with a PhD in Computer Science and over a decade of experience bridging computational geometry research and product-grade engineering. He has published work on weighted Voronoi diagrams and straight skeletons and translated that deep algorithmic expertise into real-world systems—building motion analysis tools in Unity3D, Django backends, and sensor-driven visualizations at In Digital Form and wikimoves. As a former postdoc and long-time university researcher, he combines rigorous problem-solving with hands-on full-stack delivery and technical leadership. Based in Hof bei Salzburg, he is comfortable moving from formal algorithm design to pragmatic software architecture and enjoys turning complex geometric ideas into usable applications—an unusual blend of dancer-turned-developer instincts and academic precision.
10 years of coding experience
Matura, Informatik, Matura, Informatik at HTBLuVA Salzburg
Dr. techn., Informatik, Dr. techn., Informatik at Universität Salzburg
Contributions:251 commits, 14 pushes in 1 year 1 month
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