Gustav Lund is a programmer based in Copenhagen with an M.Sc. in Digital Media Engineering and roughly 11 years of professional experience spanning game and software development. He currently develops at Gamblify ApS and brings practical Agile/SCRUM experience from team projects during his studies and in industry settings. Comfortable in Unity for game projects and experienced with lower-level tools like the Bullet physics library, he blends engine-driven workflows with the ability to implement systems without a game engine. Earlier roles at Welltec sharpened his operational discipline—managing orders, MS Dynamics entries, and serving as a bridge between engineers and assembly teams. He tinkers with Unity in his spare time, signaling ongoing curiosity and hands-on practice beyond day-to-day work.
11 years of coding experience
DADIU
Master of Science (M.Sc.), Digital Media Engineering, Master of Science (M.Sc.), Digital Media Engineering at Danmarks Tekniske Universitet
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