Summary
Gustavo Mesel is a Senior Software Engineer and seasoned game programmer with 10 years of experience building gameplay systems and tools using C#, C++, and Matlab. Based in Austin, he has progressed from hands-on game programming to lead and senior engineering roles across indie and mid-size studios, currently shaping projects at Enduring Games. He pairs a strong engineering foundation in Chemical Engineering (MS, Arizona State University) with a pragmatic approach to problem-solving, bringing analytical rigor from his technical background into game systems and performance optimization. Comfortable across gameplay, systems, and tooling, Gustavo is known for moving quickly between prototyping and production-ready code while mentoring teammates through complex technical challenges.
10 years of coding experience
6 years of employment as a software developer
Master of Science - MS Chemical Engineering, Master of Science - MS Chemical Engineering at Arizona State University
Bachelor's degree Chemical Engineering, Bachelor's degree Chemical Engineering at Universidade Federal de Pernambuco