Gustavo Santos is a Senior Software Engineer based in Paraná, Brazil, with a decade-long focus on the gaming industry and eight years of professional experience shipping gameplay systems and Unity-based titles. He has progressed from junior gameplay programmer roles to senior engineering positions at studios including Ten Square Games and now Kazoo Games, pairing hands-on development with mentorship across teams. Gustavo's background centers on gameplay programming and Unity development, delivering player-facing features and systems for live games. His career shows consistent movement through mid-sized and mobile/online game studios, indicating strong product-driven engineering instincts and adaptability to live-ops environments. Trained in Digital Games Programming at Pontifícia Universidade Católica do Paraná, he combines formal game-technology education with practical studio experience to bridge design intent and performant implementation. Although not a prolific public GitHub contributor, his steady studio tenure suggests deep domain expertise in building and maintaining production game code.
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Gustavo Santos - Senior Software Engineer at Kazoo Games