Guy Kisel is a Staff Software Engineer with 12 years focused on CI/CD, test automation, and developer productivity, currently advancing build systems for VALORANT at Riot Games from Santa Monica. He has a strong track record building end-to-end automated pipelines—firmware-to-reporting systems at Western Digital, CI-driven test frameworks at TrueCar, and central build tooling for multiple Riot titles—that help teams ship higher-quality software faster. A pragmatic automation lover (I <3 automation), he combines hands-on Python test engineering with tooling and deployment automation to reduce toil and technical debt. Beyond code, he coaches and empowers other engineers to adopt continuous testing practices and better observability. An adventurous problem-solver, he once thru-hiked 1,350 miles of the Appalachian Trail, a hint at his persistence and resilience in tackling long, complex projects.
12 years of coding experience
5 years of employment as a software developer
North Hollywood High School
B.S., Computer Science and Engineering, B.S., Computer Science and Engineering at University of California, Irvine
Contributions:5 commits, 5 PRs, 37 comments in 6 years 5 months
Contributions summary:Guy focused on enhancing the testing capabilities of the `pre-commit-hooks` project. They implemented tests for a new feature, the `--django` flag, for the test name checker. Additionally, the user added a test suite for the `check-merge-conflict` hook, ensuring its functionality. Further contributions involved fixing an off-by-one error in line number enumeration and optimizing the `check_case_conflict.parents` functionality, all within the context of testing.
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