Guy Rozen

Full Stack Developer at Enpitech

Tel-Aviv District, Israel
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Summary

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Senior
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Guy Rozen is a versatile full stack developer with 13 years of practical experience building end-to-end applications and microservices for clients and employers from Tel Aviv. He combines hands-on backend and frontend expertise with a strong focus on performance, scalability and code refactoring, currently delivering at Enpitech while freelancing. An autodidact pursuing CS-level coursework on EdX and a Full Stack diploma from John Bryce, he continuously sharpens both theory and practice. Guy is an active open-source contributor who enhanced sprite animation and testing in the Crafty.js game engine, demonstrating attention to animation internals and reliable test coverage. Comfortable creating private packages and reusable infrastructure, he brings a disciplined, product-minded approach from prototyping to production. Outside work he pairs technical curiosity with teaching experience, having tutored English and math for years, which informs his clear communication with clients and teams.
code13 years of coding experience
bookFull Stack web development, Computer Programming, 96, Full Stack web development, Computer Programming, 96 at John Bryce
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Stats
1,117reputation
55kreached
5answers
0questions
Badges
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Github Skills (10)

coregames10
javascript10
videogames10
testing9
solr9
wildcard9
rspec6
lucene6
rspec-rails6
ruby-on-rails6

Programming languages (8)

TypeScriptJavaC++ShellJavaScriptObjective-CRubyPython

Github contributions (5)

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craftyjs/Crafty

Jan 2013 - Feb 2014

JavaScript Game Engine
Role in this project:
userFront-end Developer
Contributions:37 commits, 2 comments in 1 year
Contributions summary:Guy primarily focused on enhancing the Crafty.js game engine's sprite animation component. Their contributions involved refactoring and expanding the animation capabilities, including the addition of new methods like `playAnimation` and `pauseAnimation`. The changes involved significant modifications to existing animation logic, including adding event triggers for frame changes and animation completion. Their work also included implementing comprehensive tests to validate the functionality of the animation component, ensuring proper operation.
gamegamesgamedevjavascriptjavascript-game-engine
Contributions:44 commits, 2 PRs, 36 pushes in 8 months
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Guy Rozen - Full Stack Developer at Enpitech