Summary
하동욱 is a seasoned game technology leader and CTO with 11 years of industry experience, currently steering engineering at 펄어비스. He progressed from animation programmer to Technical Director and Executive Head of Engineering, leading development of an in-house multi-platform game engine and shipping AAA titles. His background blends deep engine-level expertise—from CryEngine SDK work to proprietary engine architecture—with academic research experience at Korea University's Super-Intelligence Research Center. Known for bridging research and production, he focuses on scalable, performance-critical systems for live games. Based in South Korea, he holds an M.S. in Computer Science from Korea University and brings a rare combination of hands-on programming, technical leadership, and research-driven innovation.
10 years of coding experience
16 years of employment as a software developer
M.S., Computer Science, M.S., Computer Science at Korea University