Summary
Haldean Brown is a Character Technical Director and graphics-focused software engineer with 16 years of experience building geometry and rendering tools for film, live events, theater, and animation. Currently at Pixar after six years developing animation tools, he blends deep computational geometry expertise with practical pipeline and tooling work honed at Google, Plethora, Symmetry Labs, and SO(3) Group. He pairs R&D-grade problem solving with hands-on production experience, shipping solutions that serve both artists and engineering teams. Based in Oakland, he also pursues independent filmmaking, bringing a creator’s eye to technical design and an uncommon cross-disciplinary perspective that informs his tooling and geometry research.
16 years of coding experience
10 years of employment as a software developer
Antwerp International School
Bachelor of Science (B.S.) Computer Science, Bachelor of Science (B.S.) Computer Science at Columbia Engineering
English, French, Spanish