Hambalkó Bence is a full-stack engineer and CEO with a decade of hands-on experience building software across embedded, desktop, mobile and web platforms. He leads Yigsoft while continuing to contribute to high-profile game tooling as a contractor at CD PROJEKT RED, including post-release support and mod tooling for Witcher 3 and Cyberpunk 2077. Technically versatile, he architects cloud-native infrastructure (Ansible, Kubernetes, AWS), develops backends in Python/Flask, frontends in TypeScript/Angular and Flutter, and has experimented with Solidity and AI-driven measurement systems. A prolific open-source contributor, his work on the widely used WolvenKit project added crucial tooling for REDengine games such as USM movie handling and script parsing. He pairs product and business leadership—budgeting, contracts and release management—with deep engineering chops, frequently picking up new languages and frameworks to solve real-world problems. Based in Hungary, he blends entrepreneurial drive with a pragmatic, tool-focused engineering approach that spans research prototypes to shipped releases.
10 years of coding experience
10 years of employment as a software developer
Bachelor's degree, IT Engineering, Bachelor's degree, IT Engineering at Budapest University of Technology and Economics
Information Technology, Information Technology at Energetikai Szakközépiskola és Kollégium
Contributions:4 releases, 33 reviews, 635 commits in 5 years 8 months
Contributions summary:Hambalkó primarily worked on adding new features to the Witcher 3 modding tools. They added functionality to handle USM movie files and W3Speech files, implemented a script parser, and improved the handling of bundles and project files. Additionally, the user made various bug fixes, including addressing issues related to the asset browser and improving the project installation process.
A documentation of Witcher 3's scripting lanugage.
Contributions:1 review, 16 commits, 2 PRs in 3 years 6 months
lanugagescriptingwitcherwitcher-3
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