Hamid Younesy is a Staff Software Engineer and Ph.D. who combines 11+ years of high-performance game engine and real-time graphics experience with applied machine learning and robotics simulation expertise. He has led cross-functional teams at Meta and Unity to productionize latency-critical, cloud-rendered experiences and large-scale synthetic data pipelines for AI/ML. His career spans architecting XR graphics pipelines, cloud discrete-event simulation for industrial workflows, and shipping mobile and console titles—bringing research prototypes into production-ready systems. Known for hands-on technical leadership, he also secured >$1M in R&D grants and has a track record of building open, extensible tooling for robotics and scientific users. Based in Vancouver, he specializes in bridging complex digital representations and the physical world to accelerate AI-driven platforms.
11 years of coding experience
21 years of employment as a software developer
B.Sc. Software Engineering, B.Sc. Software Engineering at Sharif University of Technology
Ph.D. Computer Science, Ph.D. Computer Science at Simon Fraser University
Contributions:30 commits, 5 PRs, 32 pushes in 2 years 10 months
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