Summary
Hans Schaa is a game and VR software engineer with 10 years of experience focused on optimization and real-time simulation. Currently a doctoral student in Systems Engineering at Universidad de Talca, he combines academic research in computational simulation with hands-on development for Unity and Unreal projects. He teaches game development and graphics courses while working as a VR software engineer, demonstrating an ability to translate research insights into practical learning and product outcomes. His industry work ranges from mobile AR/GPS apps with Mapbox to contributions on commercial titles, reflecting strong cross-platform and backend/frontend Unity skills. Based in Chile鈥檚 Maule Region, he maintains an online portfolio that highlights both prototype work and performance-focused optimizations. Colleagues cite his knack for squeezing performance from constrained platforms and for turning complex simulation concepts into teachable, shipping code.
10 years of coding experience
2 years of employment as a software developer
Minor Optimizaci贸n de Videojuegos, Minor Optimizaci贸n de Videojuegos at Universidad de Talca