Summary
Hanseul Shin is a UI-focused game programmer with 8 years of experience, currently contributing to Warner Bros. Games on Suicide Squad: Kill the Justice League and Gotham Knights. With a strong mathematics background and formal training in game engine programming, he bridges rigorous algorithmic thinking with practical engine and UI work. His experience spans refactoring Unreal Blueprints into C++, building UI/animation systems, gamepad support, and resolving certification-critical issues for live projects. Equally comfortable with AI, networking, and parallel programming concepts, he brings a systems-minded approach to animation and gameplay problems. Based in Montreal, he pairs classroom math teaching experience with hands-on production deliveries, a combination that sharpens both communication and technical precision.
8 years of coding experience
3 years of employment as a software developer
DEC, Science de la Nature, DEC, Science de la Nature at Jean De Brebeuf
AEC, Game Engine Programming, IT, AEC, Game Engine Programming, IT at Isart Digital