Summary
Hao Wu is a Senior Software Engineer based in the San Francisco Bay Area with 12 years of experience specializing at the intersection of web and computer graphics. He builds high-performance web and native 3D visualization tools for autonomous vehicle testing and simulation, leveraging WebGL, WebAssembly, GPU computing and strong 3D math skills to push browser experiences toward native parity. His work history spans PlayStation VR research to building custom render engines and visualization platforms at Quid, Lyft Level 5 and now Woven by Toyota, reflecting deep practical expertise in real-time rendering, performance optimization and visualization architecture. Hao pairs a formal background in computer graphics (Master’s from UPenn) with hands-on systems-level coding—he’s implemented custom rendering techniques like specialized mipmapping, shadowing and parallax extensions. Known for bringing mathematical rigor and physics intuition to product problems, he often accelerates critical paths with C/Wasm pockets inside JavaScript stacks. Quietly, he bridges research-grade graphics techniques and production engineering, making complex visual tools robust and usable for large-scale AV workflows.
12 years of coding experience
7 years of employment as a software developer
Bachelor’s Degree, Electrical and Electronics Engineering, Bachelor’s Degree, Electrical and Electronics Engineering at Beijing Institute of Technology
Master’s Degree, Computer Graphics and Game Technology, Master’s Degree, Computer Graphics and Game Technology at University of Pennsylvania
Chinese, English