Haoda Fan

Software Engineer at Visual Concepts

Old Toronto, Ontario, Canada
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Summary

👤
Senior
🎓
Top School
Haoda Fan is a software engineer with a University of Waterloo Computer Science degree and a decade of professional experience, including over three years focused on games development. He has shipped gameplay systems and tooling in C# and C++ for titles like Minecraft Legends and WWE 2K25, and built live-service mobile features in Unity such as dynamic asset loading, AI phase systems, and scalable item/skill data pipelines. Comfortable across backend APIs and tooling, he has improved workflows and templating systems that reduce manual content work for designers. Pragmatic and hands-on, Haoda pairs engine-level problem solving with designer-facing data-driven systems, and even tweaks VFX/SFX and sprite work when it speeds up iteration. He’s based in Old Toronto and keeps a playful sense of humor—his website and GitHub bios hint at a developer who uses AI helpers strategically, not as a crutch.
code10 years of coding experience
job5 years of employment as a software developer
bookBachelor's degree Computer Science, Bachelor's degree Computer Science at University of Waterloo
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Github Skills (6)

homebridge3
ibm-cloud2
ministry2
health2
css1
javascript1

Programming languages (1)

Lua

Github contributions (5)

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Contributions:17 commits, 16 pushes, 1 branch in 3 years 3 months
Contributions:14 commits, 12 pushes, 1 branch in 3 months
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Haoda Fan - Software Engineer at Visual Concepts