Haoming Zhang is a game developer with 14 years of software experience, blending a Computer Engineering BS from Purdue with graduate training in Machine Learning and Data Science at UC San Diego. He currently develops at NetEase Games and previously built pragmatic tooling and scraping systems during internships at Tencent and Atos, including packet-capture based scrapers for mobile-only sites and data-transformation pipelines. Comfortable across multiple programming languages and full-stack components, he pairs gameplay and production engineering with ML-informed approaches to data and feature design. Based in Guangzhou, he brings both large-studio game development experience and a research-oriented perspective that surfaces useful automation and data-driven optimizations.
14 years of coding experience
University of California, San Diego
Bachelor of Science - BS, Computer Engineering, Bachelor of Science - BS, Computer Engineering at Purdue University
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