Haotian (Carl) Zhang is a research scientist with nine years of experience building large-scale vision and multimodal foundation models, now at NVIDIA after a pivotal research stint at Apple where he helped design AFM and led development of MM1/MM1.5 and the UI-focused Ferret family. His work bridges core research and applied systems—pioneering hybrid region representations for grounding, comprehensive ablation studies for multimodal pretraining, and practical pipelines that ship across mobile and TV platforms. Earlier internships at MSR contributed to GLIP/GLIPv2, unifying localization and vision-language pretraining and earning top conference recognition, and his PhD from UW focused on monocular 3D detection and tracking. Comfortable moving models from novel research to production-scale multimodal systems, he combines deep academic rigor with product-minded engineering across vision, language, and UI understanding.
9 years of coding experience
8 years of employment as a software developer
Doctor of Philosophy - PhD Electrical and Computer Engineering, Doctor of Philosophy - PhD Electrical and Computer Engineering at University of Washington
Bachelor of Science (BS) Electrical and Electronics Engineering, Bachelor of Science (BS) Electrical and Electronics Engineering at Shanghai Jiao Tong University
Contributions:46 commits, 39 pushes, 1 branch in 22 days
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