Harald Nielsen

Staff Software Engineer at Unity

Copenhagen, Capital Region of Denmark
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Summary

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Harald Nielsen is a Staff Software Engineer based in Copenhagen with 12 years of professional experience building production software across media, mapping, and gaming platforms. He has progressed through engineering roles at Politiken and Geomatic before joining Unity/Unity Technologies, where he now focuses on large-scale systems and tooling as a senior-to-staff engineer. Comfortable bridging legacy systems and modern architectures, he brings practical expertise in shipping reliable backend services and developer-facing tools at scale. Colleagues know him for steady technical leadership and for turning complex domain requirements into maintainable implementations. Though not a prolific GitHub profile, his long tenure at Unity implies deep exposure to real-time, performance-sensitive engineering challenges common in game and graphics toolchains.
code12 years of coding experience
job8 years of employment as a software developer
bookBachelor, Software Engineer, Bachelor, Software Engineer at Engineering College of Aarhus
bookCEU Kolding HTX
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Stackoverflow

Stats
3reputation
370reached
0answers
1question
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Github Skills (100)

nunit10
pair-programming10
data-interchange10
protoc10
hyper10
code-analysis10
visual-studio10
roslyn10
marshalling10
protocol-buffers10
linux10
dotnet10
sqf10
sdk10
compiler10

Programming languages (7)

C#TypeScriptC++CSSCJavaScriptHTML

Github contributions (5)

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hknielsen/msbuild

Sep 2023 - Jan 2025

The Microsoft Build Engine (MSBuild) is the build platform for .NET and Visual Studio.
Contributions:4 pushes, 1 branch in 1 year 3 months
hknielsen/protobuf

Sep 2023 - Jan 2024

Protocol Buffers - Google's data interchange format
Contributions:9 pushes, 2 branches in 3 months
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