Hardwin Bui is a software engineer with nine years of experience who blends a strong game-development foundation with full-stack web skills, now based in San Jose and currently on the engineering team at Google. He has shipped playable products across platforms—from a Google Play 2D puzzler and Steam action platformer to multiplayer metaverse features—bringing practical expertise in Unity, C#, networking (TCP/UDP), and backend integrations like Firebase and Django. Known for improving development workflows (e.g., a 10% reduction in dev time via a Unity-to-Firebase API) and maintaining production code on embedded Linux casino cabinets, he balances rapid prototyping with attention to code quality. A UCSC CS graduate with an MS in Software Engineering, Hardwin pairs user-focused iteration and analytics-driven design with collaborative experience in multidisciplinary teams. He’s particularly adept at translating gameplay systems into robust, networked architectures—a skill that informs his work on large-scale, user-facing systems at Google.
This repo contains some of the sample scripts I used for my game, Two Tales As One. The entire project isn't uploaded here since I want to keep my art and sound assets private.
Contributions:12 PRs, 86 pushes, 7 branches in 1 year 6 months
A website where people can blog about their day, hobbies, or anything that they find interesting. This is built using MERN stack.
Contributions:2 PRs, 110 pushes, 8 branches in 18 days
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