Harits Fauzan

Technical Designer at Dashy Studios

Stockholm, Sweden
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Summary

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Senior
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Top School
Harits Fauzan is a technical designer and game developer based in Stockholm with nine years of hands-on experience building interactive systems, back-end architectures, and data-driven game environments. He blends game design research—using affordance theory to encourage emergent gameplay during a Master’s thesis at Ubisoft—with practical engineering skills in Unity, Godot, Node.js, React, Django, and relational databases. At companies from Terralogiq to Toca Boca and as a consultant at Dashy Studios, he has shipped tools and services spanning RESTful APIs, spatial analytics with Google Maps, and responsive web/mobile apps. His background in computer vision research and gesture recognition shows a long-standing interest in human–computer interaction and data visualization, traits he leverages to turn player behavior into actionable design insights.
code9 years of coding experience
job2 years of employment as a software developer
bookMaster of Science - MS, Interactive Media Technology, 4.7 / 5.0, Master of Science - MS, Interactive Media Technology, 4.7 / 5.0 at KTH Royal Institute of Technology
bookBachelor's degree (S.Kom), Computer Science, Bachelor's degree (S.Kom), Computer Science at Universitas Indonesia (UI)
languagesEnglish, Indonesian, Swedish
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Github Skills (10)

python10
addon10
plugin9
camera9
kubernetes9
unity3d8
webrtc6
game-development6
streaming5
godot4

Programming languages (4)

C#JavaScriptHTMLGDScript

Github contributions (5)

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Contributions:13 commits, 12 pushes, 1 branch in 1 year 6 months
mharitsnf/ExtraSnaps

May 2024 - Feb 2025

A Godot 4.X plugin that adds extra snapping functionalities for Node3D objects.
Contributions:2 releases, 17 PRs, 23 pushes in 9 months
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