Summary
Harry Waugh is a Senior DevTech Engineer at NVIDIA with eight years' experience specialising in High Performance Computing and computer architecture, currently focusing on benchmarking, performance optimisation, and next-generation architecture projections. He is concurrently a PhD student at the University of Bristol, publishing work on extreme-scale combustion mini-apps and the practical use of BLAS libraries in scientific codes. Harry has a track record of turning academic performance analysis into production gains—e.g., accelerating MPI scientific codes and improving GPU sparse matrix multiplication—and has iterated with std::linalg evaluations while interning at NVIDIA. Based in Bristol, he combines hands-on GPU and cluster profiling expertise with teaching experience in advanced computer architecture and a commitment to social mobility through mentoring. Notably, he blends deep research credibility with pragmatic DevTech delivery, bridging co-design insights between academia and industry.
8 years of coding experience
1 year of employment as a software developer
Richard Huish College
BSc Computer Science (1st Class), Computer Science, 1st Class, BSc Computer Science (1st Class), Computer Science, 1st Class at University of Bristol