Harsh Jha

Student at BunchHQ and werewolfstudiios

Bihar, India
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Summary

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Rockstar
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Top School
Harsh Jha is a pragmatic student software engineer from Bihar with seven years of hands-on experience building full-stack features and backend services. He has engineered scalable RESTful APIs with Flask and MongoDB at CoRider, ship-tested on AWS, and emphasizes robust validation, testing, and performance tuning. As an open-source contributor he improved Unity's Scriptable Object tooling and scene management for the high-visibility Unity Open Project #1 (Chop Chop), showing comfort across game-engine editor tooling and runtime concerns. Comfortable across frontend integration and backend infrastructure, he pairs practical cloud deployment experience with a curious, learning-first attitude. Currently studying Computer Science at Birla Institute of Technology, Mesra, Harsh blends academic grounding with real-world product delivery and an eye for developer productivity improvements.
code7 years of coding experience
bookBachelor of Technology - BTech, Computer Science And Engineering, Bachelor of Technology - BTech, Computer Science And Engineering at Birla Institute of Technology, Mesra
book10+2, Science, 10+2, Science at Kendriya Vidyalaya (KV)
bookRose Public School
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Github Skills (17)

editors10
scene-manager10
editor10
dotnet-core10
scriptableobject10
scene10
game-development10
csharp10
unity3d10
user-interface9
ui-design9
interface-design9
sys9
system9
open-source8

Programming languages (15)

C#C++CSSRustCVueGoHTML

Github contributions (5)

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Unity Open Project #1: Chop Chop
Role in this project:
userFull-stack Developer
Contributions:1 review, 7 commits, 8 PRs in 9 days
Contributions summary:Harsh primarily focused on enhancing a Scriptable Object management tool within the Unity environment, implementing features for quick access to Scriptable Objects. They developed an editor window, added UI improvements, and optimized the tool by refreshing data upon focus and after changes. Furthermore, the user made scene management improvements involving scene loading and unloading with additive scene loading, and refactored the input system.
unity3dunitygameproject-1
HarshNarayanJha/Python

May 2019 - Jan 2023

Contributions:32 commits, 2 PRs, 29 pushes in 3 years 9 months
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