Harsh Patel is an Unreal and Unity game developer with five years of experience building cross-platform 2D and 3D experiences, from classic board games to competitive multiplayer and immersive AR/VR titles. Skilled in C# and C++, he architects modular Unreal systems with GameInstance subsystems, UObject managers and DataAsset-driven UIs while retaining a hands-on approach to Blueprints and editor tooling that streamlines artists’ workflows. His multiplayer work integrates Photon and Agora for real-time networking and voice/video, and he has delivered Oculus-ready projects that span MR to VR. Beyond games, Harsh contributes to high-performance open-source scientific code (notably performance improvements in the SU2 CFD suite), reflecting a discipline for clean, optimized native code. Based in Anand, Gujarat, he pairs a technical engineering background with an international management graduate education, bringing both systems thinking and product-focused execution to interactive design.
5 years of coding experience
5 years of employment as a software developer
Master of Philosophy - MPhil, International Management, 4.5 GPA, Master of Philosophy - MPhil, International Management, 4.5 GPA at Wyższa Szkoła Informatyki i Zarządzania - WSIiZ w Rzeszowie
Master's degree, International mamagment, Master's degree, International mamagment at Wyższa Szkoła Inżynieryjno-Ekonomiczna w Rzeszowie
Bachelor of Engineering - BE, Electronics and Communications Engineering, 7.5 CGPA, Bachelor of Engineering - BE, Electronics and Communications Engineering, 7.5 CGPA at K.J.Institute of Engineering & Technology
SU2: An Open-Source Suite for Multiphysics Simulation and Design
Role in this project:
Back-end Developer
Contributions:39 reviews, 95 commits, 2 PRs in 1 year 6 months
Contributions summary:Harsh primarily focused on improving the SU2 software suite by addressing code inefficiencies and updating the automatic differentiation (AD) register input code. Their work involved removing null pointer checks, which suggests code cleanup and optimization. Furthermore, the commits include modifications to files related to deformation drivers, indicating the user's involvement in enhancing the software's capabilities for multiphysics simulations, particularly computational fluid dynamics (CFD) problems.
Contributions:2 PRs, 12 pushes, 13 branches in 4 months
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