Hayden Griffin

Producer at PlayStation

Salt Lake City, Utah, United States
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Summary

👤
Senior
🎓
Top School
Hayden Griffin is a game producer and product manager with nine years of experience delivering live-service titles and cross-disciplinary teams, currently shipping projects at PlayStation from Salt Lake City. He combines full life-cycle development know-how with hands-on GaaS live-ops expertise, having led sprint planning, Jira adoption, and monthly content deliveries on a 30-person multiteam project. A servant leader with a Masters in Game Production and a B.S. in Applied Physics, he blends technical rigor and data-driven product sense—from building dashboards and revenue analytics to validating live feature pipelines. Hayden is known for improving team communication between development, marketing, and leadership, and for implementing processes that reduced bugs and milestone pressure while accelerating feedback cycles.
code9 years of coding experience
job4 years of employment as a software developer
bookThe University of Utah
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Github Skills (30)

widgets9
java8
middleware8
snmp8
visualization7
device-management7
kafka7
iot-platform7
iot6
data-management6
dashboard6
netty6
microservices5
mqtt5
coap5

Programming languages (4)

TypeScriptJavaJavaScriptJupyter Notebook

Github contributions (5)

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Contributions:42 pushes, 1 branch in 6 years 9 months
HaydenGriffin/Quokka

Aug 2020 - Sep 2020

Contributions:6 reviews, 16 PRs, 30 pushes in 1 month
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Hayden Griffin - Producer at PlayStation